Add AO Blur Kernel to GPU Baker

AO Blur Kernel does not work on GPUs, so we get something like Mach bands in the output of AO, would be happy to get it to work on GPUs, and I would like to see the AO Blur Kernel on GPUs.


Currently, the AO Blur Kernel is only available for the CPU baker. It would be nice to have it for the GPU baker as well.

Implementation Details

The AO Blur Kernel could be enabled by using the slider in the Ambient Occlusion Settings in the Mesh Baking window.

Hello @hoshinohito,

Thank you for your feedback! I have been able to reproduce this and will relay this internally.

Thanks again!

1 Like

I have moved this post into the InstaMAT > Feature Requests category and updated the format to reflect the Feature Request template. Now that it is in the Feature Requests category, votes can be added to show interest in the feature.