Hi Guys
Simply working with the Mesh Volume Mask and changing the blend type, it does strange things.
If I move the Mesh Volume mask it is already solved, it is not necessary to change the blend type again
Hi Guys
Simply working with the Mesh Volume Mask and changing the blend type, it does strange things.
If I move the Mesh Volume mask it is already solved, it is not necessary to change the blend type again
Thank you for the report @Marcosrom !
I think the issue relates to the other issue you have reported with using certain nodes as input to the Mesh Mask Projection
. This has been resolved and I can no longer report this issue.
Please let me know if you can reproduce this issue with the upcoming build EA3.