Running C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project="D:/temp_instalod/instalod/instalod.uproject" -game -rocket -progress -log="D:\temp_instalod\instalod/Saved/Logs/UnrealVersionSelector-2024.03.18-11.06.58.log"
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -projectfiles -project="D:/temp_instalod/instalod/instalod.uproject" -game -rocket -progress -log="D:\temp_instalod\instalod/Saved/Logs/UnrealVersionSelector-2024.03.18-11.06.58.log"
Log file: D:\temp_instalod\instalod\Saved\Logs\UnrealVersionSelector-2024.03.18-11.06.58.log
Log file: C:\Users\lightbai\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some Platforms were skipped due to invalid SDK setup: IOS, Android, Linux, LinuxArm64.
See the log file for detailed information
Discovering modules, targets and source code for project...
D:\temp_instalod\instalod\Plugins\InstaLODMeshReduction\Source\InstaLODMeshReduction\InstaLODMeshReduction.Build.cs(56,3): error CS0103: The name 'IWYUSupport' does not exist in the current context
D:\temp_instalod\instalod\Plugins\InstaLODMeshReduction\Source\InstaLODMeshReduction\InstaLODMeshReduction.Build.cs(56,17): error CS0103: The name 'IWYUSupport' does not exist in the current context
Expecting to find a type to be declared in a target rules named 'instalodTarget'. This type must derive from the 'TargetRules' type defined by Unreal Build Tool.
When I click “Generate Visual Studio project files”, an error window pops up.