Can i mirror over the mesh in element graph?

do can i mirror this with a node or do i need to do it manually/extend them and mask in sub the inner ?

Thanks @HoH for your post!

I’ll mention this internally and provide further information once it becomes available.

Thanks!

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Hello @HoH,

It looks like you are using the Mesh Projected Mask node with the Projection Mode set to Decal. While there isn’t currently a node that can mirror over the mesh in world space, as a workaround, you could manually invert particular transform values for the axis you would like to mirror over.

For example, to mirror over the X-axis, you could duplicate the decal and invert the Y for the rotation, the X for the scale, and the X for the translation.

Hope this helps!

Thanks!

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