Cannot find/run Insta LOD pipeline

Hello,

I’m very new to this software and I’m struggling to install it. What I am hoping to do is install the blender plugin so that I can bake a google earth texture into the mesh so that I may export it as a mesh to rhino.

However I currently cannot find the InstaLOD Pipeline to link it so that it will actually work in blender. I cannot seem to find the run option or it isn’t quite clear where I can find the folder that it requires to link it in blender.

Can anyone help?


Hello @WJKAY and welcome to our community!

May I ask if you have a Pioneer license?

Thanks!

I have the same issue and have a Pioneer license. InstaLOD Cloud gives me the download links for 6 integrations, but without any link to download the InstaLOD Pipeline needed to use them

The DCC tool integrations are not included with an InstaLOD Pioneer license. Pioneers have access to InstaLOD’s integrations for game engines such as InstaLOD for Unity and InstaLOD for UE which is why InstaLOD Pipeline is not available. As a workaround, you can use InstaLOD Studio and export the processed meshes then import them into your DCC application. Alternatively, starting with an InstaLOD Seat license (node-locked), all DCC tool plugins are supported and the InstaLOD Pipeline download is enabled.

This was discussed recently on our Discord server. InstaLOD for Blender requires InstaLOD Pipeline. You can read the discussion here if you’d like to take a look:

Why are the integration files available to download for the free pioneer license, if we’re not allowed to use them? Please just make those files unavailable if we’re not licensed to use them.

That’s just confusing, I just wasted hours trying to set up integration that I don’t have access to because I missed that it wasn’t included on the large spreadsheet of features.

Hello @Cramble and welcome to our community.

As mentioned on the licensing website, the InstaLOD Pioneer License currently provides access to the integrations for game engines only. The Pioneer and Studio licenses will soon be integrated with DCC tools such as Blender, Autodesk Maya and others.

We’ll look into the points you have brought up internally. If you have any questions regarding licensing, please feel free to reach out. Our Discord server is a great place to ask questions and to help new members hit the ground running.

Thanks!

Oh, so it’s coming soon then? (blender integration on the free license)

That’s certainly exciting! I still think the files shouldn’t be available for free until they can be used. Surely ya’ll are used to people not reading the documentation, so it helps to set things up in an intuitive way.

P.S. thank you for welcoming me and for the advice about joining the discord. Sorry if I’m coming off as aggressive, this line of work can be frustrating, especially with hours wasted on silly things :sweat_smile:

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Thanks @Cramble for your feedback. I’ll be sure to pass it along internally. :smiling_face: