Is it possible to export custom texture resolutions?
When you work with Unreal Engine Landscape Layer Weightmaps you need other pixel resolution, depending on your landscape resolution.
2017x2017 how can i do this?
Next Question:
How can i export a 8bit greayscale texture?
Currently, through the UI, we can only export fixed resolutions that are “power of two”. However, there’s a way you can make MAT using a custom resolution.
Simply add a “Resample” node right before you assign your output. Enable the “Absolute Size” checkbox and type in what you like. If you have a weird aspect, you might get best result using 8x MSAA as “Filtering Mode”. Check it out below.