Instalod for ue5.2 BUG

remesh, The number of materials is five.One of the materials turns purple.Do you have a solution


Welcome to our community!

InstaLOD for Unreal Engine uses a built-in functionality from Unreal Engine to retrieve the shaded materials/textures.

Unfortunately, Unreal Engine fails to process some materials from time to time. There is, currently, nothing that can be done if this happens, except for creating a copy of the failing material and retrying the operation.

It would be great if you could post a screenshot of the material setup for the failing material from the material editor, so we can try this locally.



If there were no errors, purple would be yellow
Materials are the default materials, and plugin generation is also the default parameters

Is there anything to note about the model