📣 InstaMAT 2025 Prepares to Launch with Powerful New Features and Scalable Workflows

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After a powerful Early Access journey, InstaMAT is officially launching on July 22, 2025 with hundreds of new features and improvements to automate, scale, and supercharge asset texturing workflows.

Here’s what’s coming with InstaMAT 2025:
:art: Reference layers + mask filters
:sunrise_over_mountains: Physically-Based Terrain Generation
:roller_coaster: Curve-based detailing
:eyes: Cinematic viewport rendering (raytracing, GI, reflections)
:wrench: New bakers (Curvature: Disc Sampling + Bevel Edges)
:books: 250+ new PBR + stylized materials, decals, and filters
:cloud: Seamless Polyverse integration

:boom: PRE-RELEASE DISCOUNT
Get 30% OFF InstaMAT seat subscriptions from July 15–22
:money_mouth: Use discount codes available at checkout!
:white_check_mark: Don’t miss the future of scalable asset creation.

Learn more here! :point_down:

:movie_camera: Check out the teaser video!

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Eager to see the terrain generation feature, that was totally unexpected! A bridge for Unity using that feature is in the works? I know, just a week for launch :slight_smile:

Thanks for keeping the Free Pioneer license for sub 100k, that allows small indies and hobbyists to learn and enjoy : ))

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When on the 22nd of July, which is today, will the 2025 version be released? The day is just over half over here on the west coast of the US and it’s been radio silence about the release on the official Discord. There also isn’t any new Topic posted here in the forums about the timing of the release. Did something happen? Did the release get pushed back to a different day?

Hello @bluemobius73,

Sorry for the late answere. The 2025 version is released and you can download it either from the cloud, or wait until MAT asks to auto update.

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