Instamat for unreal engine

Hello

I can’t use the UE5 plugin.

I’m trying to install it following the steps in the documentation, but when I try to open the UE5 project at the end, it says “My project could not be compiled. Try rebuilding from source manually.”

The UE5 versions are 5.5.4 and 5.3.2.

Thank you.

Hello @toran,

Thanks for reaching out!

Is your Unreal Engine project blueprint-based? If so, have you created C++ class prior to installing InstaMAT for Unreal Engine? As mentioned in the docs it is necessary to create a C++ class in order for the project to compile successfully. Here’s a link to the section on creating a C++ class in our documentation.

Could you also provide us with the OS and the version of Visual Studio that you are using?

The error panel that shows the compilation failure and suggests manual rebuilding typically includes a log. Could you share this log?

Thanks!

Thank you for your comment.

The project is Blueprint-based, so I was trying it by creating a C++ class.

The OS was Windows 11,
and the latest version of Visual Studio was 14.42.34438.0.

Where is the log regarding the error? I can’t open the project, and the only thing in the error panel said was “My project could not be compiled. Try rebuilding from source manually.”

Hello @toran,

Thank you for the additional information on the project type, OS, and VS versions.

Could you please try compiling the project manually using Visual Studio? This can be done by double-clicking on the project’s (.sln) file then pressing the green play button.

image

The output window from Visual Studio should then be able to provide a log with any errors.

Also, would you be willing to record a quick screen capture video of the process so that we can narrow down any additional details in the workflow?

Thanks!

Thank you for your reply.

I’m going to record my work.

I’ll reply again as soon as I’ve finished recording.

Thank you.

1 Like

I have uploaded the video of the work I recorded. Please check it out.
download link:

Also, where is the sln file?

Hello @toran,

Based on the video you provided, it appears that some software pieces are missing to compile the Unreal Engine project successfully.

Please make sure your workstation has the following installed:

  1. Visual Studio
  2. The Windows SDK
  3. Game Development with C++
  4. Desktop development with C++

Each of these requirements can be installed during the installation of Visual Studio.

The following YouTube video can be used to guide you through the installation: https://youtu.be/rXe1EeDXdRk?si=vpw399aMoj28BuxN.

If you already have Visual Studio installed, the installer can be found on your machine by searching for it with the Start menu. After launching the installer, you can then choose to modify the current installation to include the previously mentioned items.

If you have any questions, feel free to let us know.

Thanks!

Thank you for your reply.

I will try to install Visual Studio again using the method you provided.

Thank you