Is there a way to to get positions of scattered tiles?

Hi, I’m looking to sample colors from a background image and use the colors + sample positions to drive a filter effect in the foreground, like brush strokes or other effects. This is building on the scatter tutorial that was published + available in instamat.

It seems like the tile scatter node has this information already, and I am wondering if I can use it in any way before I go too far writing expressions to sample points in combination with a transform node.

Thank you!

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Hello @mattheww and welcome to our community!

One option I believe might help is by using the Tile Scatter node’s Flood Fill output in combination with the Flood Fill Extract Property node. This node is able to extract information such as the position, UV, BBox Size, World Position, World UV, and World BBox from each tile.

I’m curious to hear more about your workflow. If you have any further questions don’t hesitate to ask!

Thanks!

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