More projection paint features

Projection paint is already integrated, but we need to be able to rotate/scale and maybe change tiling for the image being projected.


This is an essential featureset when using projection painting for manual texturing.

Implementation Details

Simply giving us the same gizmo control as for decals would work fine, not sure where you´d put the tiling option, as there is no projection options for images added in a multibrush layer.

Thanks for the suggestion! I’m happy to say that this is already on the roadmap.