Solo mode for meshes

Being able to isolate one mesh in order to do not have to deal with others while painting or texturing a specific and occluded part

Justification

When i have to paint or do texturing in a specific zone occluded by other meshes it would be much easier having the possibility to look at it individually

Implementation Details

there should be a toggle in the left tool bar.

  • if you toggle it (manually or with a shortcut) you have to do your selections, with shift or without, to just select one mesh, and click in the empty space to stop the selection (same as in a mesh mask), than (toggle it or shortcut it) again to exit the solo mode.
  • Another way it is to select a mesh mask and then toggle it (similar to the s key) to solo the meshes which are in the mesh mask.

Reference


even worst scenario

Hello @HoH, and thank you for your feature request.

I wanted to mention that similar functionality is already available in InstaMAT Studio, where it is possible to hide meshes based on their material section or UDIM tile. This can be done in the Layering Project Editor panel under the Material Sections area. Clicking the X next to the material section/UDIM tile temporarily hides the mesh in the viewport.

As a workaround, if possible, a material section could be assigned to specific areas to take advantage of this functionality.

Thanks!

CleanShot 2024-12-16 at 12.33.32

2 Likes

thanks, it can be useful in some other case

1 Like