hey, @Anzo
thanks for the github link, I’m trying to fix but the “[=, this]” thingie results in this error message:
1>E:\UE5\RTS5\Plugins\InstaLODMeshReduction\Source\InstaLODUI\Private\Slate\InstaLODWindow.cpp(515): error C3791: ‘this’ cannot be explicitly captured when the default capture mode is by copy (=)
hmm… strange, earlier if I used [=] only, I got 2 linking errors (similarly to default code compilation), but know it works, maybe something in Intermediate caused it, and after deleting them solved the problem. thanks
An update for the InstaLOD for Unreal Engine integration is now available. This update adds support for Unreal Engine 5.3.2. The updated integration is available for download from your InstaLOD Cloud account at cloud2.InstaLOD.io.
Any chance we can get this version updated on the InstaLODCloud.io site? Since Abstract shifted to the new store method, our InstaLOD license access has remained on the old platform and the current version of the plugin available was last updated on 2023-02-28
Thank you for your post. The team will reach out soon. They may need some additional information but will directly contact you and the account holder for the specific license via email.
If you have any other questions in the meantime, don’t hesitate to let us know.