Hi, compiling on Unreal 5.2 isn’t working
the InstaLODMeshReduction/InstaLODMeshReductionPCH.h is on both private and public
[1/9] Compile [x64] Module.InstaLODUI.2_of_3.cpp
1>F:\Perforce\Isjtar_3090\depot\NUMIX\ue5\NUMIX\Plugins\InstaLODMeshReduction\Source\InstaLODMeshReduction\Public\InstaLOD\InstaLOD.h(91): error C2027: use of undefined type 'FSkeletalMeshOptimizationSettings'
1>C:\Program Files\Epic Games\UE_5.2\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h(737): note: see declaration of 'FSkeletalMeshOptimizationSettings'
1>F:\Perforce\Isjtar_3090\depot\NUMIX\ue5\NUMIX\Plugins\InstaLODMeshReduction\Source\InstaLODMeshReduction\Public\InstaLOD\InstaLOD.h(96): error C2027: use of undefined type 'FSkeletalMeshOptimizationSettings'
1>C:\Program Files\Epic Games\UE_5.2\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h(737): note: see declaration of 'FSkeletalMeshOptimizationSettings'
1>[2/9] Compile [x64] Module.InstaLODUI.1_of_3.cpp
1>F:\Perforce\Isjtar_3090\depot\NUMIX\ue5\NUMIX\Plugins\InstaLODMeshReduction\Source\InstaLODMeshReduction\Public\Inst