Unreal Material problems


I’m having trouble remeshing and texturing my mesh. It is a 3D scan made with reslity capture. It looks fine in studio, but the materials are wrong when i import the fbx into Unreal Engine.
If I use the ue plug-in, the remeshing works, but my mesh is pink with just a few sections in color.

Hello @ash and welcome to our community!

I have brought this up internally so that we can further look into this.


@ash Are you willing to provide the asset for testing? If you do not want to share it publicly here on the forum, you could send me a PM with the link.

Can I send a PM here somehow?

Yes you can click on my name/avatar and click message to send a PM.