I’m having trouble remeshing and texturing my mesh. It is a 3D scan made with reslity capture. It looks fine in studio, but the materials are wrong when i import the fbx into Unreal Engine.
If I use the ue plug-in, the remeshing works, but my mesh is pink with just a few sections in color.
@ash Are you willing to provide the asset for testing? If you do not want to share it publicly here on the forum, you could send me a PM with the link.