it should be good to have the option to change the navigation smoothness factor.
Justification
Usually when i’m working on a mesh for an isometric game i want to watch it from the distance and move a bit from there but it’s made a bit difficult due to the “viewport smooth movement” there is from the mesh distance witch change also based on the mouse sensitivity witch i’m use too.
This feature that’s in the program it is good, it would be better with a tweak factor from the settings in my opinion, in order to be a more flexible feature.
Implementation Details
It there should be a factor scale for the view port smoothness, with a checkbox for the from mesh distance smoothness scale.
instead of the toggle for the distance related smoothness, now i think it should there be a menu, where to chose:
none (no change whenever i’m near or far from the object)
far (it become smoother while going further away)
near (it become smoother while i’m approaching to the mesh)
and than also a smoothness falloff in the case of the second and the third option, to decide the distance smoothness behavior.
i found this solution to be better because, in these days i noticed that when i’m near to the mesh it become more difficult to zoom without going into the mesh or going too far from where i wished.